Resources
VIROO Players
Run immersive experiences anywhere.
Install the latest release to experience seamless collaboration in immersive environments.
- Desktop & VR headsets
- Immersive rooms
- Multi-projection systems
- Hybrid environments combining multiple systems.

VIROO Single Player
Enables users to deploy and consume virtual content on desktop computers with or without XR equipment.
It also lets users join sessions from anywhere and share the same virtual space, with the possibility to interact with remote users and XR elements simultaneously.
VIROO Room Player
Enables the deployment and operation of immersive applications in full-scale, multi-user virtual reality rooms. This setup enables participants to interact in a shared space, experiencing high-precision tracking and synchronized content across devices.
Supports immersive sessions managed from a centralized Control Center, with apps deployed across user stations. The system is compatible with advanced tracking technologies like HTC LBE and PICO LBE, enabling users to interact within large physical environments.
VIROO Igloo Player
Enables the deployment and operation of VIROO-ready immersive applications in Igloo’s shared-XR environments.
While Igloo deployments transform room-scale projection spaces (such as domes, cylinders, CAVEs, or custom immersive rooms) into collaborative 360° experiences, VIROO provides the enterprise XR ecosystem behind those experiences: identity, user roles, content management, sessions, networking, synchronized interactions, and multi-platform access.
VIROO Cave Player
Interactive content developed in VIROO is seamlessly compatible with CAVE systems without requiring any adaptation.Users can create and test content in a VR/XR headset, even emulating flystick tracking with controllers for practicality. This approach ensures faster content deployment and no need for customization.
The integrationg of Advanced Realtime Tracking (ART) and HTC trackers in VIROO Platform ensuring complexity of tracking systems is abstracted and the interaction between disdinct immersive experiences is standarized.
All products are designed and developed by 




