- Fixed VIROO lab video example.
- Tag filters now apply correctly when distance interaction is enabled in XR.
- The application close message now displays correctly after changing the language.
- Resolved an issue where VIROO applications became corrupted after being uploaded from the VIROO dashboard.
📝viroo-studio-3.0.669
- Fixed VIROO lab video example.
- Resolved an issue where Viroo applications became corrupted after being uploaded from the VIROO dashboard.
📝viroo-studio-3.0.668 & 3.1.250
- Fixed an application upload error when uploading apps from the VIROO dashboard.
📝viroo-studio-3.1.248
- Added: Build button is only available after logging into the VIROO dashboard.
- Added: Improved disabled-state feedback for the Viroo dashboard build button.
- Fixed: Incorrect initialization state of the current interaction mode.
- Fixed: Interaction filter automatic update not applied in prefabs.
- Fixed: Remote avatar hands rotated incorrectly.
- Fixed: Desktop sidebar buttons overlapping when adding new ones.
📝viroo-studio-3.0.667
- Added: Build button is only available after logging into the VIROO dashboard.
- Added: Improved disabled-state feedback for the Viroo dashboard build button.
📝viroo-studio-3.1.188
- Fixed: Removed the Build and Upload button.
- Fixed: Load Scene action log now appears in the Unity Editor.
- Fixed: CAVE start position is now handled. Use RoomPlayer Desktop Start Position to position CAVE users.
- Fixed: Incorrect changelog and documentation URLs in the Unity Package Manager window.
📝viroo-studio-3.0.661
- Fixed: Hands material no longer shows passthrough.
- Fixed: Load Scene action log now appears in the Unity Editor.
- Fixed: CAVE start position is now handled. Use RoomPlayer Desktop Start Position to position CAVE users.
- Fixed: Viroo loading menu is now displayed at startup.
📝viroo-studio-release-3.1
- Added a new high-level API accessible via VirooApi.Instance to simplify and speed up development.
- Improved hand tracking with support for natural grab gestures in addition to pinch.
- Enhanced VR locomotion with adjustable player speed, flying mode in Single Player, gesture-based movement and teleport with hand-tracking, and configurable movement direction (head or controller).
- Disabled VR mirror mode by default to reduce PC resource usage, with configurable rendering and resolution options in the Viroo menu.
- Added Stop and Cancel methods to multimedia actions for improved playback control.
- Added audio input and output device management for Voice communication in the Viroo menu.
- Introduced a Participants section to view connected users and mute participants.
- Extended the Scene Configuration component to enable or disable core features such as teleport, movement, and gravity.
- Added CSV import/export for application texts to simplify scene localization via Scene Configuration.
⚙️ viroo-studio-patch-3.0.647
- Allow user to hide teleport buttons in VIROO menu.
- Standalone apps not closing when the session is closed from a player.
- Chaperone was visible in cave player.
- Floor camera projection error in cave players when camera was near the scene’s zero position.
- Subscribed events by code weren’t networked.
- Resolved an issue where Interactables weren’t attached to XRSocketInteractors in all session users.
- Removed unnecessary hand-tracking profile.
- Fixed interaction with the Viroo menu in VR Cave mode.
⚙️ viroo-studio-patch-3.0.625
- Improved error message in standalone Android login when you don’t have a network connection.
- Fixed issue where XR controllers weren’t registered in standalone Android builds.
- Fixed player collision notification initialization error.

