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Studio

Release notes, updates, patches, and technical corrections for VIROO Studio.

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Studio, Updates

📝viroo-studio-3.1.251

April 24, 2026
  • Fixed VIROO lab video example.
  • Tag filters now apply correctly when distance interaction is enabled in XR.
  • The application close message now displays correctly after changing the language.
  • Resolved an issue where VIROO applications became corrupted after being uploaded from the VIROO dashboard.
Studio, Updates

📝viroo-studio-3.0.669

April 24, 2026
  • Fixed VIROO lab video example.
  • Resolved an issue where Viroo applications became corrupted after being uploaded from the VIROO dashboard.
Studio, Updates

📝viroo-studio-3.0.668 & 3.1.250

April 15, 2026
  • Fixed an application upload error when uploading apps from the VIROO dashboard.
Studio, Updates

📝viroo-studio-3.1.248

April 13, 2026
  • Added: Build button is only available after logging into the VIROO dashboard.
  • Added: Improved disabled-state feedback for the Viroo dashboard build button.
  • Fixed: Incorrect initialization state of the current interaction mode.
  • Fixed: Interaction filter automatic update not applied in prefabs.
  • Fixed: Remote avatar hands rotated incorrectly.
  • Fixed: Desktop sidebar buttons overlapping when adding new ones.
Studio, Updates

📝viroo-studio-3.0.667

April 13, 2026
  • Added: Build button is only available after logging into the VIROO dashboard.
  • Added: Improved disabled-state feedback for the Viroo dashboard build button.
Studio, Updates

📝viroo-studio-3.1.188

February 27, 2026
  • Fixed: Removed the Build and Upload button.
  • Fixed: Load Scene action log now appears in the Unity Editor.
  • Fixed: CAVE start position is now handled. Use RoomPlayer Desktop Start Position to position CAVE users.
  • Fixed: Incorrect changelog and documentation URLs in the Unity Package Manager window.
Studio, Updates

📝viroo-studio-3.0.661

February 27, 2026
  • Fixed: Hands material no longer shows passthrough.
  • Fixed: Load Scene action log now appears in the Unity Editor.
  • Fixed: CAVE start position is now handled. Use RoomPlayer Desktop Start Position to position CAVE users.
  • Fixed: Viroo loading menu is now displayed at startup.
Studio, Updates

📝viroo-studio-release-3.1

January 28, 2026
  • Added a new high-level API accessible via VirooApi.Instance to simplify and speed up development.
  • Improved hand tracking with support for natural grab gestures in addition to pinch.
  • Enhanced VR locomotion with adjustable player speed, flying mode in Single Player, gesture-based movement and teleport with hand-tracking, and configurable movement direction (head or controller).
  • Disabled VR mirror mode by default to reduce PC resource usage, with configurable rendering and resolution options in the Viroo menu.
  • Added Stop and Cancel methods to multimedia actions for improved playback control.
  • Added audio input and output device management for Voice communication in the Viroo menu.
  • Introduced a Participants section to view connected users and mute participants.
  • Extended the Scene Configuration component to enable or disable core features such as teleport, movement, and gravity.
  • Added CSV import/export for application texts to simplify scene localization via Scene Configuration.
Studio, Updates

⚙️ viroo-studio-patch-3.0.647

December 14, 2025
  • Allow user to hide teleport buttons in VIROO menu.
  • Standalone apps not closing when the session is closed from a player.
  • Chaperone was visible in cave player.
  • Floor camera projection error in cave players when camera was near the scene’s zero position.
  • Subscribed events by code weren’t networked.
  • Resolved an issue where Interactables weren’t attached to XRSocketInteractors in all session users.
  • Removed unnecessary hand-tracking profile.
  • Fixed interaction with the Viroo menu in VR Cave mode.
Updates, Studio

⚙️ viroo-studio-patch-3.0.625

November 14, 2025
  • Improved error message in standalone Android login when you don’t have a network connection.
  • Fixed issue where XR controllers weren’t registered in standalone Android builds.
  • Fixed player collision notification initialization error.

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