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Discover the latest news and exclusive updates from the VIROO platform. Get insights on new features, releases, events, and everything about our leading Enterprise XR technology.

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Studio, Updates

📝viroo-studio-release-3.1

January 28, 2026
  • Added a new high-level API accessible via VirooApi.Instance to simplify and speed up development.
  • Improved hand tracking with support for natural grab gestures in addition to pinch.
  • Enhanced VR locomotion with adjustable player speed, flying mode in Single Player, gesture-based movement and teleport with hand-tracking, and configurable movement direction (head or controller).
  • Disabled VR mirror mode by default to reduce PC resource usage, with configurable rendering and resolution options in the Viroo menu.
  • Added Stop and Cancel methods to multimedia actions for improved playback control.
  • Added audio input and output device management for Voice communication in the Viroo menu.
  • Introduced a Participants section to view connected users and mute participants.
  • Extended the Scene Configuration component to enable or disable core features such as teleport, movement, and gravity.
  • Added CSV import/export for application texts to simplify scene localization via Scene Configuration.
News

VIROO Looking Ahead to 2026

January 5, 2026

As we enter 2026, our priorities are guided by a long-term framework built on stability, scalability, and controlled evolution.

Platform, Updates

⚙️ platform-patch-3.0.645

December 19, 2025
  • Room Player minor DB access fixes.
VIROO education
News

The Unified XR Platform deployed in over 80 Spanish Vocational Training Centers

December 17, 2025

From the classroom and without risks, vocational training students in more than 80 Spanish centers are already reviewing 3D models as a team before production and generating ideas without restrictions in collaborative brainstorming sessions. In Spanish VET, this is already a reality.

viroo biocruces
News

VIROO Enables Scalable VR Training for Hospital Emergency Care

December 16, 2025

VIROO powers an immersive VR training solution for hospital emergency care, enabling scalable, data-driven learning developed with Biobizkaia and Osakidetza.

Platform, Updates

⚙️ platform-patch-3.0.639

December 15, 2025
  • Single Player & Room Player have new session management capabilities.
  • Viroo.cloud portal includes categorizable RSS notifications for news and alerts.
  • Identity service has been updated, and new configuration parameters have been applied.
  • Portal users: first name and last name are now editable
  • CSV user import includes clear instructions for correct file encoding.
  • Login window (header style, subtitle, and logos) customization for Corporate Tenants.
  • Logging service has been upgraded.
Studio, Updates

⚙️ viroo-studio-patch-3.0.647

December 14, 2025
  • Allow user to hide teleport buttons in VIROO menu.
  • Standalone apps not closing when the session is closed from a player.
  • Chaperone was visible in cave player.
  • Floor camera projection error in cave players when camera was near the scene’s zero position.
  • Subscribed events by code weren’t networked.
  • Resolved an issue where Interactables weren’t attached to XRSocketInteractors in all session users.
  • Removed unnecessary hand-tracking profile.
  • Fixed interaction with the Viroo menu in VR Cave mode.
Status

🔧 planned-maintenance-25.026

November 27, 2025
  • Description: Viroo.cloud portal services and Viroo Players will be upgraded, during this period platform usage may be temporarily interrupted.
  • Start Time: Tue, 2 Dec 2025 05:00 UTC
  • Planned End: Tue, 2 Dec 2025 09:00 UTC
Updates, Apps

⚙️ emergency-clinical-case-3.0.80

November 14, 2025
  • New pediatric case added: a 3-year-old patient with respiratory failure.
  • Guided Mode now available for all cases, helping you master every step of the process.
Updates, Studio

⚙️ viroo-studio-patch-3.0.625

November 14, 2025
  • Improved error message in standalone Android login when you don’t have a network connection.
  • Fixed issue where XR controllers weren’t registered in standalone Android builds.
  • Fixed player collision notification initialization error.

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