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Studio, Updates

📝viroo-studio-3.1.252

May 11, 2026

A new VIROO Studio packages version has been released 3.1.252 with these new features and fixes:

🐞 Fixed

  • Fixed return on dropped components failing when the user disconnects.
  • Addressed a player repositioning issue on reconnection in Single Player.
  • Corrected the collision between the gaze snap volume collider and the teleport ray.
  • You can now stand up under trigger colliders.
  • Resolved unintended interaction with world-space UI through screen-space UI.
  • Improved grab tooltip state consistency when dropping an object with fast movement.
  • Updated the network variables example
  • VirooStudio

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Related posts

Studio, Updates

📝viroo-studio-packages-3.2.51

July 3, 2026

Changed

  • General maintenance and internal improvements.
  • Signed VIROO Studio UPM packages.

Fixed

  • Legacy controllers don’t recover their visibility state.
  • Avatar labels don’t look at the camera in Igloo environments.
  • Wrongly assigned bones in the avatar’s right hand.
Studio, Updates

📝viroo-studio-packages-3.0.673

June 12, 2026

A new VIROO Studio packages has been released with new features and fixes.

Studio, Updates

📝viroo-studio-packages-3.2.49

June 12, 2026

Added

  • Improved the interactable settings feedback message clarity.

Fixed

  • Fixed invisible spectators being able to see teleport buttons.
  • Fixed the mouse interactor triggering hover events on all interactables when using the new grab system.
  • Fixed the Chaperone floor being assigned to the wrong layer.
  • Fixed some menú windows being turned around in Igloo.
  • Fixed Igloo crosshair rotation issue.

Turn real-time 3D into a reliable, enterprise-grade capability.
Think big. Start small. Scale fast.

  • viroo@virtualwareco.com

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