VIROO News
Discover the latest news and exclusive updates from the VIROO platform.
Enterprise infrastructure for real-time 3D
Real-time 3D (RT3D) and extended reality (XR) are related, but they are not the same.
RT3D and XR: Key differences
Real-time 3D (RT3D) and extended reality (XR) are related, but they are not the same.
The Connected Immersive Workspace
We explored how organizations can streamline enterprise deployments by developing content once and effortlessly distributing it across diverse display types—from multi-wall projection spaces to standalone ...
Robotekin Topaketa at Virtualware: AI, Robotics and Digital Twins
At the Robotekin session, we explored how Digital Twins become the safety layer to validate AI‑driven automation and robotics systems before deploying them in the ...
Why Railway Organizations Are Scaling RT3D Environments
From workforce training and driver familiarization to digital twins and collaborative engineering, RT3D environments are becoming an important part of railway digitalization strategies. This article ...
From one-off experience to shared capacity: how to integrate XR systemically into VET
The public organizations that manage Vocational Education and Training (VET) around Spain are discussing whether it should be digitized, but how to do so with ...
Bringing Enterprise XR to Igloo Shared Immersive Spaces
Discover how the new VIROO Igloo Player brings Igloo immersive environments into the VIROO ecosystem, enabling scalable enterprise XR experiences, real-time collaboration, and seamless deployment ...
Adding support for Unreal Engine
VIROO now supports Unreal Engine, enabling secure, scalable multi-user XR experiences across devices and deployment environments.
Battery Boost: Training Talent for Jobs That Didn’t Exist Yet
Battery Boost used XR and blended learning to train 452 participants for battery manufacturing roles. (Webinar 13)












